Showing posts with label npc. Show all posts
Showing posts with label npc. Show all posts

Saturday, May 13, 2017

Alive

I am alive. I've been out of commission due to illness and our campaign pseudo-ended after we had trouble getting together a few weeks in a row. I've mostly been messing around with Tabletop Simulator making dumb board games and stuff.

Into the Odd lazy character sheets
See screencap for some ITO NPCs. Torah from Heaven, and a Suicide Elf (elves that live recklessly as an affront to the immortality of their fathers).

I think we may be trying FATE pretty soon just to see what it's like, but I really just want Bastionland.

Friday, February 17, 2017

Raganhar the Padling

Art by Me
Name: Raganhar the Padling
STR 12 DEX 16 WIL 9 HP 11
Items: Ancient Sword (d8), Archaic Armor (Armor 1), Tattered Cape, Lots of Scars

Raganhar is old. Really old. In fact, his full name contains so many titles and honorifics that he's forgotten most of them. He can tell you stories about a time before Bastion, but you probably wouldn't understand him because he uses weird words like 'dost' and 'thou'. If you really press him, he might tell you about how he was a knight in a sacred order in a kingdom far away who was turned into a frog by a witch along with his knight companions.

Due to his nature he is capable of superhuman agility, often leaping from buildings like more of a man-bat than a man-frog. He is also capable of snatching distant objects with his tongue.

You will find Raganhar on the fringes of civilization, hunting massive beasts and protecting lost travelers.

Wednesday, February 15, 2017

Junot

Art by me via MS Paint

Name: Junot
STR 8 DEX 11 WIL 16 HP 4
Items: Pistol (d6), Knife (d6), Shovel, Crowbar

Some people do bad things for money, so maybe they can afford not to have to do bad things anymore. Junot, on the other hand, robs grave because he wants to finance bigger and better grave robberies. It's a sport for him, like boxing or chess.

He is a smooth talker who always has a lie queued up, and is especially adept at appearing innocent in scenarios where he's very obviously the villain.

You will find him in graveyards at night, or deep in tombs. Despite Junot's shady characteristics, he will not betray or otherwise try to screw over anyone who helps him out. Though, most of the time you won't even realize you're what you're helping him do. Sometimes grave-robbing is a team sport.